They support far more detailed environments and models. Probably never beating them on that. Sorry!
Phroller is trying to be more lightweight to support more devices. Besides being able to have players join on mobile, tablet, and laptop playing together, Phroller won't drain your laptop battery nearly as quickly.
I usually leave Phroller running on my laptop all the time.
On supported platforms that let you have multiple windows open at once (computers, iPads,
newer android models, this website), you can just drag images, .glb model
files, and PDFs
directly onto your VTT board!
Non-folding iPhones don't support multi-window drag and drop yet, but you can use the built-in system Share function to place images you find right in the center of your current VTT session!
Yes! Honestly, that's actually how I mainly use it myself. You can use Phroller completely offline as a personal tabletop RPG companion. I put my character sheets right on a VTT board, connect different widget sets for me and my different familiar options, and write notes using drawing mode whenever I need to quickly jot down something the GM said.
Thanks to the optimizations I made, my phone easily lasts through our LONG D&D sessions, web browsing, and GPS navigation to and from the host's place.
Yes, the GPS navigation was easily the most battery-draining part of the day.
You can import standard images (PNG, JPG, WebP) for flat tokens and maps, 3D models in
.glb format for custom minis, meeples, and props, as well as PDFs for handouts
and character sheets.
Yes! Every session is fully cross-platform with real-time sync. You can have players on PC or Mac via Steam, iPads, Android tablets, and iPhones all joined at the exact same table.